![]() ![]() I added in a section in the pointers ->MovementModule where movementSpeed is the pointer you would be looking for. The game is in desperate need of a tutorial, and there are so many unexplained things in the table that it is just hard to tell. For example, I tried changing walk_speedMultiplier to increase walking speed and it didn't work, but perhaps that's not what it's meant for. Character_CustomModule_PlayerController.Character_CustomModule_PlayerAttributesHandler.
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